Processor: IBM PC Intel Pentium 100Mhz and compatibles or faster
OS: Microsoft Windows 95+
HD Space: 30Mb
Video: Microsoft DirectX 6 compatible 2Mb RAM SVGA videocard
Sound: Microsoft DirectX 6 compatible soundcard (optional)
Other: 28.8k modem (optional) or faster for connection to the Internet.
Local Area Network card (optional) for connection to LAN games
150Mhz or faster
CD ROM: Quad-speed
Processor: Pentium II
OS: Windows 98
Video: ATI Rage Pro 128
Sound: Turtle Beach Systems Montego II (A3D)
RELEASE DATE: Out Now (UK)
STREET PRICE: ~£25
Developer: Microprose, Team
Patches: The patch is available here
(US version already equipped with patch)
When this game was finally
released, I was overjoyed. As the newest (and supposedly last) installment
in the world-famous Worms series of games, you are almost certain
to get highly polished graphics, sound, gameplay, and most importantly,
those cute little worms that you can jump off of high ledges with if you
are in a suicidal mood. The game promises a whole host of new weapons,
better graphics, and much, much more. And boy does it deliver!
find it really hard to know where to start this review. Should I start
by mentioning the incredible graphics, the great physics, the addictive
gameplay, or another of the elements that make Worms: Armageddon - like
it's predecessors - a classic, and thoroughly enjoyable game. Anyway,
please excuse me for deviating from the subject, as I find it extremely
hard to find one particular aspect of the game to focus my attention on.
start off logically, and see where I get from there. When
you load up Worms:
Armageddon, you are presented with a nice screen with numerous buttons
(four in total) which allow you to play different types of games, either
against the computer, against a mate, or against a complete stranger somewhere
at the other side of the world via the fabulous Internet play option.
Of course, you'll be eager to start blasting some Worms, but it's best
to start with the included training missions which acquaint you with some
of the new features of Worms, and let you polish up your existing grenade
and bazooka skills. After you have completed the basic training, the computer
will reward you with a secret option, and will unlock the rest of the
training missions. These other missions range from Super Sheep training
where you get to fly a super sheep around a map
and see how many crates you can pick up with it, to the aptly titled 'Euthanasia'
where you get to - you guessed it - blow up old woman with a large range
of cool weapons.
to the actual game. If you have no-one to play with, you can then go on
to the single-player mission based games. There are 33 in total, each
with it's own imaginative goal, ranging from easy to pretty damn impossible.
It'll take you a while to get a gold medal in all of these, get ready
to watch your weekend disappear very quickly! Or, if you don't fancy doing
the mission based games, you can also play against the computer in the
ordinary Worms blast-everyone-that-isn't-in-your-team style. Here lies
my one and only grumble about this game. The AI is good, but you get the
feeling that the computer only either uses a grenade or bazooka, even
when it has been given the almighty Concrete Donkey, or the devastating
Armageddon weapons. But hey, you don't need to play the computer, even
if you don't have any friends to play with. You can load up the stunning
Internet game, and start blasting some worms against someone who you've
never met before!
play is frankly gobsmacking. Initially, there were some problems trying
to connect to the WormNet server, but it would seem that it is fixed now,
and by the time you read this, the American WormNet server should be in
operation. The rooms on WormNet are all based on IRC (you could at one
time connect to them via mIRC, but they've fixed that now), so anyone
who is familiar with IRC (#glideunderground on EFnet anyone?) will immediately
feel at home with WormNet. But even if you've never used IRC in your life,
Team17 have done a great job making it as user friendly as possible, which
means you'll be chatting away to your heart's content in no time at all.
On the room-type side, there are ranked rooms which you can only enter
if you have achieved a high enough ranking in the 'beginner' ranked room
which anyone can join. There is a free-play type room in which you can
use your own weapon scheme, level, etc., and there is also a room for
chatting only. Anyway, you just pick a room then either host your own
game for other people to join, or join a game that is being hosted by
another person. Pick your team, pick your options scheme, then start playing!
You can chat during games in the normal way which really adds to the game.
It's just great!
straying from the subject again. In Worms: Armageddon, you have have an
unlimited number of teams, each with it's own special weapon which you
will be given at the start of the game. The special weapons range from
the rather pathetic Old Woman to my favorite - the Super Sheep, which
can become an aqua sheep which swims underwater after you have completed
a mission, and got the secret option. There are loads of weapons in the
game, take a look at the screen shot below to get an idea of the number
of weapons in the game, and try not to let your jaw hang open. Just try
not to unleash the Armageddon too many times in Internet play or your
opponent will get quite annoyed I would imagine (complete devastation).
go on and on, but I don't want to make this part of the review too long,
so I'll finish with what is inevitable... Worms: Armageddon is a great
gameplay is excellent. You'll find yourself quickly addicted,
and unable to draw your eyes away from the screen. You'll forget
all about work, lose your job, and won't care because those worms
are just soooo cute. Anyway, the physics of the game are great,
the grenades bouncing around like you would expect. You can even
skim worms across water if you hit them low and fast enough, as
you can with bazooka missiles. The single player modes of play
are also astounding. If you get all-gold on every single player
game, you will be rewarded with the highest accolade - The Full
Wormage weapons scheme which lets you play with an unlimited supply
of every weapon in the game, but it is extremely hard to get.
Set your sights high, and you'll eventually get there.
No fancy lighting effects, no 3D first-person
perspective bits, and no tri-linear, interhyperglobalultrathermonuclearmeganet
things, but who cares? It's Worms!!! It's not meant to have fancy
graphics or 3D effects, it's just meant to be 2D, and it works.
You can't help but find your worms very, very cute, and the weapons
have all been drawn and animated spectacularly and are very highly
polished. Just believe me, okay?
controls are basically the same as in Worms 2, so anyone who has
had the great experience of playing it will immediately be able
to pick up the mouse and annihilate all worms that stand in his
path in. They are also very easy to pick up for someone who has
never played the game before, with only the ninja rope posing
a problem for first-time wormers.
can resist those incredibly cute worm voices? And if you get bored
with the plethora of sound schemes that come with the game, you
can always download more from the Internet, it's just so great!
The music is also very cool, and if you look hard enough on the
CD, you will find the 'WormSong98' which play the familiar Worms
music, and recites a poem. There is also a Scottish version of
the song also included on the CD which I - being Scottish - naturally
AI is good, but as I've said, the computer seems to only use
air-strikes, grenades, or bazookas, and the aim is so incredibly
accurate... even if you play against level 1 opponents. But you
will find the computer quite hard to beat, so it's not all bad,
just try to gain the Elite ranking on the single-player Deathmatch
option, and you'll see what I mean.
multiplayer modes are what really brings Worms: Armageddon to
life. Either play with up to 7 of your mates on the one computer,
or play with up to 7 opponents on the other side of the world.
You can play either in teams, or every man for him/herself style
games. It's just really, really great!
Buy it... buy it now.
Questions, comments, suggestions? email
- Very cute
- Loads of modes of play
- Great WormNet services
- Everything else
Screen shots taken
with Hypersnap DX at 1024X768
resolution. Saved as JPEGs so the detail is reduced.
There are a lot of single player missions - 33 in total.
Look at all of those weapons!!!
The fabled Concrete Donkey
Run for the hills! The end is nigh! Armageddon!
There are lots of premade levels...
...or you can make your own using the level editor...
...or you can import JPEG images