1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

X-bit labs
The Tech Zone
Twin Galaxies


 Log in Problems?
 New User? Sign Up!

Reviewed: Razer Copperhead and Diamondback
Author: Michael Ahlf       Date: April 22nd, 2006
Page: 2

Above you can see the two mice side by side, photographed with and without flash. The Diamondback is made of clear plastic (except for the buttons), which is a nice touch visually when playing in the dark, as the shadows of the various internal pieces shine through the mouse. The Copperhead is solid black plastic with a pulsing Razer logo and semitransparent plastic on the grip rails and scroll wheel.

Size-wise, the Diamondback is just barely lighter, thinner, and shorter. They're listed at the same "size" on Razer's web site, but that's the visual spectrum; the Diamondback just tapers down faster, with a slightly smaller base on the desk. Visually, it looks like it has only one side button on the grip rail, but this is actually two buttons - a press on the front end triggers one sensor, and the back another. With the Copperhead Razer put the two buttons (separated) underneath the grip rail. The Diamondback's scroll wheel is completely smooth, while the Copperhead's has raised ridges.

All of these things will be personal preference, of course.

If you're a gamer who likes to leave their computer on in a bedroom, I'd suggest finding a red laser mouse rather than blue. Performance-wise there's no difference, but the blue lighting scheme is much brighter than the red; the unlighted picture above will give you a good idea of the difference in brightness, but in a completely darkened room, the blue mouse is certainly bright enough to serve as a night light for navigation, and almost bright enough to read by.

In terms of performance, well, the old ball-based mice of yesteryear can officially be retired. While the Razer Viper hadn't been up to speed, both of these are, and then some. The always-on feature (never powering down the laser) is a good part of this, but the mice are also just faster than their predecessor, and of roughly equivalent speed and better handling when compared to the older model Razer mice. The Diamondback has 1600 DPI resolution, which is plenty for most casual gamers; The Copperhead is obviously the higher-end model, and can be pushed a little further to 2000 DPI. It's also got the extra "nifty" (but slightly unnecessary) feature of onboard memory, which holds stored user profiles on the mouse itself.

Without qualification, each of these ought to serve any gamer without question, and probably for a good time to come. While I set out to stress test them both, after months of gameplay and exposure to rough handling (including being used a few times as impromptu toys by the mascots) they're both still going strong, a testament to the standard durability of Razer mice.

It's with pleasure that I give both of these an editor's choice award. If you're in the market for a mouse, try them both out if possible, and pick the best of the two; you won't be disappointed.

Added:  Saturday, April 22, 2006
Reviewer:  Michael Ahlf
Page: 2/3

Previous Previous (1/3)  1 2 3   Next (3/3) Next

[ Back to reviews index ]

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.