gulogo.gif  
 
1. Hiatus
2. RIP, Satoru Iwata
3. Let there be Robot Battles
4. Regarding pixel art!
5. 16-bit Star Wars
6. Goodbye, Spock.
7. James Randi Retires
8. More Star Wars on GOG
9. Archive.org gives you DOS Games
10. Ralph Baer, RIP.
1. Quickie: Impressions June 2014
2. Quickie: Penny Arcade Episode 3
3. Quickie: The Amazing Spider-Man
4. Quickie: Transformers: Fall of Cybertron
5. Quickie: Prototype 2
6. Quickie: Microsoft Kinect
7. Quickie: X-Men Destiny
8. Spider-Man: Edge of Time
9. Quickie: Transformers Dark of the Moon
10. Quickie: Borderlands GOTY
1. Musings 45: Penny Arcade and The Gripping Hand
2. Movie Review: Pacific Rim
3. Movie Review: Wreck-It Ralph
4. Glide Wrapper Repository
5. Movie Review: Winnie The Pooh
6. Musings 44: PC Gaming? Maybe it's on Life Support
7. Video Games Live 2009
8. Movie Review: District 9
9. Musings: Stardock, DRM, and Gamers' Rights
10. Musings: How DRM Hurts PC Gaming
Main Menu

Affiliates
X-bit labs
The Tech Zone
Twin Galaxies

Login






 Log in Problems?
 New User? Sign Up!


Reviewed: Quantum of Solace (James Bond)
Producer:Activision
Required System:Xbox360, PS3, PC
Overall Rating:
Author: Michael Ahlf
Date: November 24th, 2008

 

Pretend, for a moment, you're one of Activision's development houses. You have to build a game, fast. Further, it's not just any game; you have to fit Daniel Craig's mug into a run-and-gun spy game involving lots of sexy women, high-powered weapons, and yes, plenty of things blowing up. And not only do you have to pull this off, you have to pull this off on modern hardware, meaning it has to look as good as possible. Oh, and did I mention that your game isn't just a movie game, it's following in the footsteps of a pretty illustrious game line, which just so happens to include a game that some people claim is "the" breakaway game that brought first-person shooters into the mainstream of console gaming?

In other words; you're Treyarch, and you've been given a pretty short time in which to manage to build the next James Bond game title, based on the latest movie Quantum of Solace. What do you do to beat the clock? Well, you put together a pretty reliably fun time (after all, the bare bones of the storyline are provided thanks to the studio). You do your level best to make a fun game by sticking your levels, characters, and ideas into the engine provided by a studio down the road working on a little game called Call of Duty. And then, alas, you try to put in a few extra tidbits, and presumably for lack of time you severely strop down the options for multiplayer mode, so players can "be Bond" all they want as long as they're doing it solo.

In other words... you put out a title that is good, but not great, and could have been so much more.


Added:  Sunday, November 23, 2008
Reviewer:  Michael Ahlf
Score:
Page: 1/3

 1 2 3   Next (2/3) Next

[ Back to reviews index ]

Home :: Share Your Story
Site contents copyright Glide Underground.
Want to syndicate our news? Hook in to our RSS Feed.